Unit
Pre Imperator Gladiators
Development data — unverified in playThese stats come from the original game data. They do not establish playability, unlock status or verified behavior.
Faction: Rome · Tier 6
Roster-tree position: Level 6 / Row 1 · ID: rom_pre_imperator_gladiators
| Metric | T10-equivalent stats | Exact decoded value |
|---|---|---|
| Accuracy | 0 points | 0 points |
| Charge bonus | 127 points | 127 points |
| Melee attack | 110 points | 110 points |
| Melee defence | 51 points | 51 points |
| Morale | 86 points | 86 points |
| Bonus hit points | 345 points | 345 points |
| Capture power | 13 points | 13 points |
| Melee weapon damage | 192 points | 192 points |
| Melee weapon armour-piercing damage | 19 points | 19 points |
| Men per unit | Unverified: headcount not verified for development unit | Unverified: headcount not verified for development unit |
| Armour | Unverified: unresolved referenced equipment | Unverified: unresolved referenced equipment |
| Speed | Unverified: unresolved entity/mount data | Unverified: unresolved entity/mount data |
| Range | Unverified: unresolved weapon/projectile data | Unverified: unresolved weapon/projectile data |
Unit tree
Original unit tiers, positions and links.View the full faction tree
| Position | Original |
|---|---|
| Faction | Rome |
| Tier | 6 |
| Tier | 6 |
| Grid row | 1 |
| Build state | DevelopmentData |
No linked units.
Unit skills
Unit Execute
| Effect | Original |
|---|---|
| Melee attack | −40% |
| Base melee damage | +50% |
Unit Indomitable
| Effect | Original |
|---|---|
| Charge-defence | +20% |
| Speed | −20% |
| Shield defence | +80% |
Unit Overpower
| Effect | Original |
|---|---|
| Speed | −20% |
| Melee defence | −20% |